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Game Accessibility Suite: GASPilotDLL/GASPilotDLL.cpp File Reference

GASPilotDLL.cpp File Reference


Detailed Description

Entry Point file for GASPilotDLL.

Injected library for adjusting the speed within DirectX/DirectSound games.

Copyright (c) 2007-2008 by Michael Ellison. See COPYING.txt for the Game Accessibility Suite [GAS] License (MIT License).

See also:
gaslicense

Definition in file GASPilotDLL.cpp.

#include "GASPilotDLL.h"

Go to the source code of this file.

Defines

#define CAT_WM_FASTER   WM_USER + 555
#define CAT_WM_SLOWER   WM_USER + 556

Functions

unsigned int _stdcall InjectedThreadFunc (void *param)
BOOL WINAPI DllMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
void _declspec (dllexport) UnpatchProcess(void *passData

Variables

HANDLE gThreadHandle = 0
HANDLE gExitEvent = 0
HMODULE gInstance = 0
int gPID = 0
wchar_t gEventName [64]
void * gPassedData = 0
unsigned int gPassedDataLen = 0
void unsigned int passDataLen
void unsigned int void * startLoc
void unsigned int void unsigned int patchSize
void unsigned int void
unsigned int void * 
hostBuffer


Generated on Mon Feb 11 04:10:07 2008 for Game Accessibility Suite by doxygen 1.5.4