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Game Accessibility Suite: CATGUI/CATOverlayFactory.cpp Source File

CATOverlayFactory.cpp

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00001 //---------------------------------------------------------------------------
00002 /// \file CATOverlayFactory.cpp
00003 /// \brief   Object factory for creating a game overlay from XML
00004 /// \ingroup CATGUI
00005 /// 
00006 /// Copyright (c) 2003-2008 by Michael Ellison.
00007 /// See COPYING.txt for the \ref gaslicense License (MIT License).
00008 ///
00009 // $Author: mikeellison $
00010 // $Date: 2008-01-30 06:11:10 -0600 (Wed, 30 Jan 2008) $
00011 // $Revision:   $
00012 // $NoKeywords: $
00013 //
00014 //
00015 //---------------------------------------------------------------------------
00016 #include "CATOverlayFactory.h"
00017 #include "CATResultCore.h"
00018 
00019 //---------------------------------------------------------------------------
00020 CATOverlayFactory::CATOverlayFactory(const CATString& skinRoot, const CATString& skinPath)
00021 : CATXMLFactory()
00022 {
00023     fSkinRoot = skinRoot;
00024     fSkinPath = skinPath;
00025 }
00026 
00027 //---------------------------------------------------------------------------
00028 CATOverlayFactory::~CATOverlayFactory()
00029 {
00030 }
00031 
00032 
00033 CATXMLObject* CATOverlayFactory::CreateObject( const CATWChar* objType)
00034 {
00035     CATXMLObject* newObject = 0;
00036     return newObject;
00037 }
00038 

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