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Game Accessibility Suite: CAT/CATPlatform_Win32.cpp Source File

CATPlatform_Win32.cpp

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00001 //---------------------------------------------------------------------------
00002 /// \file CATPlatform_Win32.cpp
00003 /// \brief Platform-specific object creation (Win32)
00004 /// \ingroup CAT
00005 /// 
00006 /// Copyright (c) 2003-2008 by Michael Ellison.
00007 /// See COPYING.txt for the \ref gaslicense License (MIT License).
00008 ///
00009 // $Author: mikeellison $
00010 // $Date: 2008-01-21 08:33:12 -0600 (Mon, 21 Jan 2008) $
00011 // $Revision:   $
00012 // $NoKeywords: $
00013 //
00014 //---------------------------------------------------------------------------
00015 #include "CATPlatform.h"
00016 
00017 #include "CATFileSystem.h"
00018 #include "CATFileSystem_Win32.h"
00019 #include "CATMutex.h"
00020 
00021 CATPlatform* gPlatform = 0;
00022 
00023 //---------------------------------------------------------------------------
00024 CATPlatform::CATPlatform()
00025 {
00026 }
00027 
00028 CATPlatform::~CATPlatform()
00029 {
00030 }
00031 //---------------------------------------------------------------------------
00032 CATFileSystem* CATPlatform::GetFileSystem( const CATString& basePath )
00033 {
00034    CATFileSystem* fileSystem = new CATFileSystem_Win32(basePath);
00035    CATASSERT(fileSystem != 0, "Failed to create filesystem!");
00036    return fileSystem;
00037 }
00038 
00039 //---------------------------------------------------------------------------
00040 void CATPlatform::Release(CATFileSystem*& fileSystem)
00041 {
00042    // Filesystems are reference counted for their child objects. Only
00043    // delete if count hits zero.
00044    if (fileSystem != 0)
00045    {
00046       delete fileSystem;
00047       fileSystem = 0;
00048    }
00049 }
00050 

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