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Game Accessibility Suite: CATACCESS_STATE

Object state.

Enumerator:
CAT_STATE_SYSTEM_UNAVAILABLE 
CAT_STATE_SYSTEM_SELECTED 
CAT_STATE_SYSTEM_FOCUSED 
CAT_STATE_SYSTEM_PRESSED 
CAT_STATE_SYSTEM_CHECKED 
CAT_STATE_SYSTEM_MIXED 
CAT_STATE_SYSTEM_INDETERMINATE 
CAT_STATE_SYSTEM_READONLY 
CAT_STATE_SYSTEM_HOTTRACKED 
CAT_STATE_SYSTEM_DEFAULT 
CAT_STATE_SYSTEM_EXPANDED 
CAT_STATE_SYSTEM_COLLAPSED 
CAT_STATE_SYSTEM_BUSY 
CAT_STATE_SYSTEM_FLOATING 
CAT_STATE_SYSTEM_MARQUEED 
CAT_STATE_SYSTEM_ANIMATED 
CAT_STATE_SYSTEM_INVISIBLE 
CAT_STATE_SYSTEM_OFFSCREEN 
CAT_STATE_SYSTEM_SIZEABLE 
CAT_STATE_SYSTEM_MOVEABLE 
CAT_STATE_SYSTEM_SELFVOICING 
CAT_STATE_SYSTEM_FOCUSABLE 
CAT_STATE_SYSTEM_SELECTABLE 
CAT_STATE_SYSTEM_LINKED 
CAT_STATE_SYSTEM_TRAVERSED 
CAT_STATE_SYSTEM_MULTISELECTABLE 
CAT_STATE_SYSTEM_EXTSELECTABLE 
CAT_STATE_SYSTEM_ALERT_LOW 
CAT_STATE_SYSTEM_ALERT_MEDIUM 
CAT_STATE_SYSTEM_ALERT_HIGH 
CAT_STATE_SYSTEM_PROTECTED 
CAT_STATE_SYSTEM_VALID 

Definition at line 35 of file CATGUIAccessDefs.h.


Generated on Mon Feb 11 04:10:06 2008 for Game Accessibility Suite by doxygen 1.5.4