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Game Accessibility Suite: CATEvent::CATEvent
CATEvent::CATEvent ( CATEventCode  eventCode,
CATInt32  iParam1 = 0,
CATInt32  iParam2 = 0,
CATInt32  iParam3 = 0,
CATInt32  iParam4 = 0,
CATFloat32  fParam1 = 0.0f,
const CATString  sParam1 = "",
const CATString  sParam2 = "",
const CATString  sParam3 = "",
void *  vParam = 0 
) [inline]


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