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Game Accessibility Suite: Member List

CATGuiObj Member List

This is the complete list of members for CATGuiObj, including all inherited members.

AddAttribute(const CATWChar *key, const CATWChar *value)CATXMLObject
AddChild(CATXMLObject *child)CATXMLObject
AppendData(const CATWChar *data, CATInt32 len)CATXMLObject
CATGuiObj(const CATString &element, const CATString &rootDir)CATGuiObj
CATXMLKeyComp(const CATWChar *g1, const CATWChar *g2)CATXMLObject [static]
CATXMLObject(const CATWChar *type)CATXMLObject
fAccessibleCATGuiObj [protected]
fAttribsCATXMLObject [protected]
fBackgroundColorCATGuiObj [protected]
fChildrenCATXMLObject [protected]
fDataCATXMLObject [protected]
fEnabledCATGuiObj [protected]
fForegroundColorCATGuiObj [protected]
fHintTextCATGuiObj [protected]
fImageCATGuiObj [protected]
Find(const CATString &objectName, const CATString &objectType=L"")CATGuiObj [virtual]
fMaxHeightCATGuiObj [protected]
fMaxWidthCATGuiObj [protected]
fMinHeightCATGuiObj [protected]
fMinWidthCATGuiObj [protected]
fNameCATGuiObj [protected]
ForEachControl(CATCONTROLFUNCB callback, void *userParam)CATGuiObj [virtual]
fParentCATXMLObject [protected]
fRectCATGuiObj [protected]
fRootDirCATGuiObj [protected]
fShowHintValueCATGuiObj [protected]
fTypeCATXMLObject [protected]
fVisibleCATGuiObj [protected]
GetAccessible()CATGuiObj [virtual]
GetAccessRole()CATGuiObj [virtual]
GetAccessState()CATGuiObj [virtual]
GetAttribute(const CATWChar *key)CATXMLObject
GetAttribute(const CATWChar *key, T defaultVal)CATXMLObject [inline]
GetAttributeKeyByIndex(int index)CATXMLObject
GetChild(CATUInt32 index) const CATXMLObject
GetData()CATXMLObject
GetHint() const CATGuiObj [virtual]
GetMinMax(CATInt32 &minWidth, CATInt32 &minHeight, CATInt32 &maxWidth, CATInt32 &maxHeight)CATGuiObj [virtual]
GetName() const CATGuiObj [virtual]
GetNumAttributes()CATXMLObject
GetNumChildren()CATXMLObject
GetParent()CATXMLObject
GetPostRects(CATStack< CATRect > &rectStack)CATGuiObj [virtual]
GetRect()CATGuiObj [virtual]
GetRectAbs(bool screenCoordinates=false)CATGuiObj [virtual]
GetType()CATXMLObject
GetWindow() const CATGuiObj [inline, virtual]
HitTest(const CATPOINT &point)CATGuiObj [inline, virtual]
IsEnabled() const CATGuiObj [virtual]
IsVisible(const CATGuiObj *object=0) const CATGuiObj [virtual]
Load(CATPROGRESSCB progressCB=0, void *progressParam=0, CATFloat32 progMin=0.0f, CATFloat32 progMax=1.0f)CATGuiObj [virtual]
LoadSkinImage(const CATString &filename, CATImage *&imagePtr)CATGuiObj [protected]
MarkDirty(CATRect *dirtyRect=0, bool force=false)CATGuiObj [inline, virtual]
OnCommand(CATCommand &command, CATControl *ctrl)CATGuiObj [virtual]
OnEvent(const CATEvent &event, CATInt32 &retVal)CATGuiObj [virtual]
ParseAttributes()CATGuiObj [virtual]
RectFromAttribs()CATGuiObj [virtual]
SetAttributes(CATXMLAttribs *attribs)CATXMLObject
SetData(const CATWChar *data)CATXMLObject
SetEnabled(bool enabled)CATGuiObj [virtual]
SetParent(CATXMLObject *parent)CATXMLObject
SetVisible(bool visible)CATGuiObj [virtual]
WriteToStream(CATStream *stream)CATXMLObject
~CATGuiObj()CATGuiObj [virtual]
~CATXMLObject()CATXMLObject [virtual]


Generated on Mon Feb 11 04:10:32 2008 for Game Accessibility Suite by doxygen 1.5.4