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Game Accessibility Suite: CATProgress::Load
CATResult CATProgress::Load ( CATPROGRESSCB  progressCB = 0,
void *  progressParam = 0,
CATFloat32  progMin = 0.0f,
CATFloat32  progMax = 1.0f 
) [virtual]

Load() loads the skin in.

Reimplemented from CATControl.

Definition at line 197 of file CATProgress.cpp.

References CAT_SUCCESS, CATFAILED, CATControl::CheckImageSize(), CATGuiObj::fImage, fImageOn, and CATControl::Load().


Generated on Mon Feb 11 04:10:49 2008 for Game Accessibility Suite by doxygen 1.5.4