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Game Accessibility Suite: CATTab::Load
CATResult CATTab::Load ( CATPROGRESSCB  progressCB = 0,
void *  progressParam = 0,
CATFloat32  progMin = 0.0f,
CATFloat32  progMax = 1.0f 
) [virtual]

Load() loads the skin in.

Reimplemented from CATGuiObj.

Definition at line 245 of file CATTab.cpp.

References fCurTab, CATGuiObj::Load(), and SetCurTab().


Generated on Mon Feb 11 04:11:07 2008 for Game Accessibility Suite by doxygen 1.5.4