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Game Accessibility Suite: CATWindow::OSDestroyWnd
void CATWindow::OSDestroyWnd ( CATWND  window = 0  )  [virtual]

OSDestroyWnd() is called to specifically destroy a window.

If window == 0, then the window object's window is destroyed. Otherwise, you can pass it the window of a control or other window to nuke.

Parameters:
window - window to destroy.

Definition at line 536 of file CATWindow_Win32.cpp.

References fWindow.

Referenced by CATControlWnd::CreateControlWnd(), Hide(), CATControlWnd::OnParentDestroy(), and CATControlWnd::OSCleanup().


Generated on Mon Feb 11 04:11:19 2008 for Game Accessibility Suite by doxygen 1.5.4